fixed a bug where you could continue a survival mode game with upgrades from arcade mode
high scores that have exploited this bug have been removed. If you feel your score was legitimate, please contact us: info@dufgames.com
fixed a bug where destroyed enemies did not correctly trigger the level completion
fixed a bug where enemies could get caught in the outer ring / level wouldn't end
optimized performance in survival mode concerning Falchion time shield and blow fishes
enemy indicator displayed correctly again
reduced maximum number of simultaneous enemy shots on screen (still a lot)
current enemy wave now displayed in survival mode instead of current level
PATCH NOTES v1.2
23th October 2018
We released a new free content patch:
added new survival mode, beat the game once to unlock it
added new music options for survival mode: default or random
small cosmetic differences in survival mode due to performance tweaking
updated explosion of Eagle's proximity bombs
health pickups now repair more depending on your max health
ice tower freeze ray now decelerates faster while active
increased rate of fire of Falchion's secondary weapon
small surprise around Halloween
Gameplay Video
PATCH NOTES v1.1
27th June 2018
With our integrated feedback tool we have got lots of useful information about what the players want or have problems with. In this patch we addressed several of them:
4 separate save slots
Exiting to main menu will always save your game, no more accidental save loss.
After Game Over the save file is not deleted and you can load your last save point
Added a tutorial to the first level
Shoot straight with Y, auto aim with X
Reworked options menu and added volume controls
Unlockable option for game speed multiplier. Play through the game once to unlock it
Crosshair option
Permanent current level display
Slightly changed third boss encounter
Adjusted Falchion speed upgrade
Slightly increased Falchion hit box
Adjusted Falchion Hyper Attack damage distribution
Reworked Falchion Hyper Defense: Now affects all enemies on screen, except bosses, instead of only those in a fixed radius.
Slightly reduced enemy count in levels 5 and 6
Small visual upgrades to some shots
Fixed infinite score bug from mine layers in fire world. High score entries that have obviously exploited this bug will be removed. If you feel wronged please write us at info@dufgames.com.
DUFGAMES
a studio of
deutschundfranke mediadesign GmbH